feat:Added piechart in Dashboard
This commit is contained in:
+63
@@ -0,0 +1,63 @@
|
||||
SVG.Polyline = SVG.invent({
|
||||
// Initialize node
|
||||
create: 'polyline'
|
||||
|
||||
// Inherit from
|
||||
, inherit: SVG.Shape
|
||||
|
||||
// Add parent method
|
||||
, construct: {
|
||||
// Create a wrapped polyline element
|
||||
polyline: function(p) {
|
||||
// make sure plot is called as a setter
|
||||
return this.put(new SVG.Polyline).plot(p || new SVG.PointArray)
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
SVG.Polygon = SVG.invent({
|
||||
// Initialize node
|
||||
create: 'polygon'
|
||||
|
||||
// Inherit from
|
||||
, inherit: SVG.Shape
|
||||
|
||||
// Add parent method
|
||||
, construct: {
|
||||
// Create a wrapped polygon element
|
||||
polygon: function(p) {
|
||||
// make sure plot is called as a setter
|
||||
return this.put(new SVG.Polygon).plot(p || new SVG.PointArray)
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// Add polygon-specific functions
|
||||
SVG.extend(SVG.Polyline, SVG.Polygon, {
|
||||
// Get array
|
||||
array: function() {
|
||||
return this._array || (this._array = new SVG.PointArray(this.attr('points')))
|
||||
}
|
||||
// Plot new path
|
||||
, plot: function(p) {
|
||||
return (p == null) ?
|
||||
this.array() :
|
||||
this.clear().attr('points', typeof p == 'string' ? p : (this._array = new SVG.PointArray(p)))
|
||||
}
|
||||
// Clear array cache
|
||||
, clear: function() {
|
||||
delete this._array
|
||||
return this
|
||||
}
|
||||
// Move by left top corner
|
||||
, move: function(x, y) {
|
||||
return this.attr('points', this.array().move(x, y))
|
||||
}
|
||||
// Set element size to given width and height
|
||||
, size: function(width, height) {
|
||||
var p = proportionalSize(this, width, height)
|
||||
|
||||
return this.attr('points', this.array().size(p.width, p.height))
|
||||
}
|
||||
|
||||
})
|
||||
Reference in New Issue
Block a user