CG/Flood Fill.cpp

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/*
Problem Statement: Write C++ program to draw a concave polygon and fill it with desired color using scan
fill algorithm. Apply the concept of inheritance.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include<graphics.h>
#include<iostream>
#include<stdlib.h>
using namespace std;
void ffill(int x,int y,int o_col,int n_col) {
int current = getpixel(x,y);
if(current==o_col) {
delay(1);
putpixel(x,y,n_col);
ffill(x+1,y,o_col,n_col);
ffill(x-1,y,o_col,n_col);
ffill(x,y+1,o_col,n_col);
ffill(x,y-1,o_col,n_col);
}
}
int main() {
int x1,y1,x2,y2,x3,y3,xavg,yavg;
int gdriver = DETECT,gmode;
cout << " \n\t Enter the points of triangle";
cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
setcolor(1);
initgraph(&gdriver,&gmode,NULL);
xavg = (int)(x1+x2+x3)/3;
yavg = (int)(y1+y2+y3)/3;
line(x1,y1,x2,y2);
line(x2,y2,x3,y3);
line(x3,y3,x1,y1);
ffill(xavg,yavg,BLACK,RED);
getch();
delay(50000);
closegraph();
return 0;
}
// END OF CODE