added new codes, updated file names, restructed the repo

This commit is contained in:
K 2023-11-30 00:18:46 +05:30
parent c8574f03fa
commit 6f08496a56
Signed by: notkshitij
GPG Key ID: C5B8BC7530F8F43F
13 changed files with 260 additions and 69 deletions

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@ -0,0 +1,43 @@
/*
Problem Statement: Write C++ program to draw a concave polygon and fill it with desired color using scan
fill algorithm. Apply the concept of inheritance.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include<graphics.h>
#include<iostream>
#include<stdlib.h>
using namespace std;
void ffill(int x,int y,int o_col,int n_col) {
int current = getpixel(x,y);
if(current==o_col) {
delay(1);
putpixel(x,y,n_col);
ffill(x+1,y,o_col,n_col);
ffill(x-1,y,o_col,n_col);
ffill(x,y+1,o_col,n_col);
ffill(x,y-1,o_col,n_col);
}
}
int main() {
int x1,y1,x2,y2,x3,y3,xavg,yavg;
int gdriver = DETECT,gmode;
cout << " \n\t Enter the points of triangle";
cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
setcolor(1);
initgraph(&gdriver,&gmode,NULL);
xavg = (int)(x1+x2+x3)/3;
yavg = (int)(y1+y2+y3)/3;
line(x1,y1,x2,y2);
line(x2,y2,x3,y3);
line(x3,y3,x1,y1);
ffill(xavg,yavg,BLACK,RED);
getch();
delay(50000);
closegraph();
return 0;
}
// END OF CODE

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@ -1,9 +1,16 @@
/*
Problem Statement: Write C++ program to implement Cohen Sutherland line clipping algorithm.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include<iostream>
#include<graphics.h>
#include<math.h>
#include<cstdlib>
using namespace std;
static int LEFT = 1, RIGHT = 2, BOTTOM = 4, TOP = 8, xmax,ymax,xmin,ymin;
int getcode(int x,int y)
{
int code = 0;
@ -13,6 +20,7 @@ int getcode(int x,int y)
if(x>xmax) code |= RIGHT;
return code;
}
void line1(int x1,int y1,int x2,int y2)
{
float len;
@ -41,12 +49,12 @@ void line1(int x1,int y1,int x2,int y2)
int main()
{
int gd = DETECT,gm;
initgraph(&gd,&gm,NULL);
int x1,y1,x2,y2;
cout<<"Enter top left and bottom right coordinates: ";
cin>>xmin>>ymin>>xmax>>ymax;
cout<<"Enter endpoints of line: ";
cin>>x1>>y1>>x2>>y2;
initgraph(&gd,&gm,NULL);
//outtext("Before clipping");
rectangle(xmin,ymin,xmax,ymax);
line1(x1,y1,x2,y2);
@ -131,3 +139,4 @@ int main()
closegraph();
return 0;
}
// END OF CODE

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@ -1,9 +1,17 @@
/*
Problem Statement: Write C++ program to implement Cohen Sutherland line clipping algorithm.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include<iostream>
#include<graphics.h>
#include<math.h>
#include<cstdlib>
using namespace std;
static int LEFT = 1, RIGHT = 2, BOTTOM = 4, TOP = 8, xmax,ymax,xmin,ymin;
int getcode(int x,int y)
{
int code = 0;
@ -17,12 +25,12 @@ int getcode(int x,int y)
int main()
{
int gd = DETECT,gm;
initgraph(&gd,&gm,NULL);
int x1,y1,x2,y2;
cout<<"Enter top left and bottom right coordinates: ";
cin>>xmin>>ymin>>xmax>>ymax;
cout<<"Enter endpoints of line: ";
cin>>x1>>y1>>x2>>y2;
initgraph(&gd,&gm,NULL);
//outtext("Before clipping");
rectangle(xmin,ymin,xmax,ymax);
line(x1,y1,x2,y2);
@ -107,3 +115,4 @@ int main()
closegraph();
return 0;
}
// END OF CODE

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@ -0,0 +1,97 @@
/*
Problem Statement:Write C++ program to draw the following pattern. Use DDA line and Bresenham's
circle drawing algorithm. Apply the concept of encapsulation.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include<iostream>
#include<graphics.h>
#include <bits/stdc++.h>
using namespace std;
class algo {
public:
void dda_line(float x1, float y1, float x2, float y2);
void bresneham_cir(int r);
};
void algo::dda_line(float x1, float y1, float x2, float y2) {
float x,y,dx,dy,step;
int i;
//step 2
dx=abs(x2-x1);
dy=abs(y2-y1);
cout<<"dy="<<dy<<"\tdx="<<dx;
//step 3
if(dx>=dy)
step=dx;
else
step=dy;
cout<<"\n"<<step<<endl;
//step 4
float xinc=float((x2-x1)/step);
float yinc=float((y2-y1)/step);
//step 5
x=x1;
y=y1;
// outtextxy(0,0,"(0,0)");
//step 6
i=1;
while(i<=step) {
// cout<<endl<<"\t"<<i<<"\t(x,y)=("<<x<<","<<y<<")";
putpixel(320+x,240-y,4);
x=x+xinc;
y=y+yinc;
i=i+1;
// delay(10);
}
}
void algo::bresneham_cir(int r) {
float x,y,p;
x=0;
y=r;
p=3-(2*r);
while(x<=y) {
putpixel(320+x,240+y,1);
putpixel(320-x,240+y,2);
putpixel(320+x,240-y,3);
putpixel(320-x,240-y,5);
putpixel(320+y,240+x,6);
putpixel(320+y,240-x,7);
putpixel(320-y,240+x,8);
putpixel(320-y,240-x,9);
x=x+1;
if(p<0) {
p=p+4*(x)+6;
}
else {
p=p+4*(x-y)+10;
y=y-1;
}
// delay(20);
}
}
int main() {
algo a1;
int i;
float r,ang,r1;
initwindow(630,480);
cout<<"Enter radius of circle";
cin>>r;
a1.bresneham_cir((int)r);
ang=3.24/180;
float c=r*cos(30*ang);
float s=r*sin(30*ang);
a1.dda_line(0,r,0-c,0-s);
a1.dda_line(0-c,0-s,0+c,0-s);
a1.dda_line(0+c,0-s,0,r);
r1=s;
a1.bresneham_cir((int)r1);
getch();
closegraph();
return 0;
}
// END OF CODE

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@ -1,3 +1,10 @@
/*
Problem Statement: a) Write C++ program to draw 2-D object and perform following basic transformations:
Scaling, Translation, Rotation. Apply the concept of operator overloading
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include<iostream>
#include<graphics.h>
#include<cmath>
@ -112,3 +119,4 @@ int main()
closegraph();
return 0;
}
// END OF CODE

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@ -1,3 +1,9 @@
/*
Problem Statement: a) Write C++ program to generate snowflake using concept of fractals.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include<iostream>
#include<graphics.h>
#include<cmath>
@ -52,3 +58,4 @@ int main()
delay(10000);
return 0;
}
// END OF CODE

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@ -0,0 +1,57 @@
/*
Problem Statement: b) Write C++ program to generate Hilbert curve using concept of fractals.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include<iostream>
#include<graphics.h>
#include<math.h>
#include<cstdlib>
using namespace std;
void move(int j, int h, int &x,int &y) {
if(j==1) {
y-=h;
}
else if(j==2) {
x+=h;
}
else if(j==3) {
y+=h;
}
else if(j==4) {
x-=h;
}
lineto(x,y);
}
void hilbert(int r,int d,int l ,int u,int i,int h,int &x,int &y) {
if(i>0) {
i--;
hilbert(d,r,u,l,i,h,x,y);
move(r,h,x,y);
hilbert(r,d,l,u,i,h,x,y);
move(d,h,x,y);
hilbert(r,d,l,u,i,h,x,y);
move(l,h,x,y);
hilbert(u,l,d,r,i,h,x,y);
}
}
int main() {
int n,x1,y1;
int x0=50,y0=150,x,y,h=10,r=2,d=3,l=4,u=1;
cout<<"Give the value of n=";
cin>>n;
x=x0;
y=y0;
int driver=DETECT,mode=0;
initgraph(&driver,&mode,NULL);
moveto(x,y);
hilbert(r,d,l,u,n,h,x,y);
delay(10000);
closegraph();
return 0;
}
// END OF CODE

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@ -1,3 +1,9 @@
/*
Problem Statement: c) Write C++ program to generate fractal patterns by using Koch curves.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include<iostream>
#include<graphics.h>
#include<cmath>
@ -47,3 +53,4 @@ int main()
delay(10000);
return 0;
}
// END OF CODE

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@ -1,3 +1,9 @@
/*
Digital Differential Analyzer (DDA) algorithm for drawing a circle.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include <iostream>
#include <graphics.h>
using namespace std;
@ -48,3 +54,4 @@ int main() {
closegraph();
return 0;
}
// END OF CODE

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@ -1,3 +1,9 @@
/*
Digital Differential Analyzer (DDA) algorithm for drawing a line.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include<iostream>
#include<graphics.h>
using namespace std;
@ -45,3 +51,4 @@ delay(50000);
closegraph();
return (0);
}
// END OF CODE

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@ -1,3 +1,9 @@
/*
Digital Differential Analyzer (DDA) algorithm for drawing a triangle.
Code from Computer Graphics (SPPU - Second Year - Computer Engineering - Content) repository on KSKA Git: https://git.kska.io/sppu-se-comp-codes/CG
*/
// BEGINNING OF CODE
#include <iostream>
#include <graphics.h>
using namespace std;
@ -66,3 +72,4 @@ int main(){
closegraph();
return 0;
}
// END OF CODE

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@ -1,67 +0,0 @@
#include<iostream>
#include<graphics.h>
#include<math.h>
#include<cstdlib>
#include<stdlib.h>
using namespace std;
void move(int j, int h, int &x, int &y)
{
if(j == 1)
{
y = y - h;
}
else if(j == 2)
{
x = x + h;
}
else if(j == 3)
{
y = y + h;
}
else if(j == 4)
{
x = x - h;
}
setcolor(BROWN);
lineto(x,y);
}
void hilbert(int d, int r, int u, int l, int i, int h, int &x, int &y)
{
if(i > 0)
{
i--;
hilbert(r,d,l,u,i,h,x,y);
move(d,h,x,y);
hilbert(d,r,u,l,i,h,x,y);
move(r,h,x,y);
hilbert(d,r,u,l,i,h,x,y);
move(u,h,x,y);
hilbert(l,u,r,d,i,h,x,y);
}
}
int main()
{
int gd = DETECT,gm;
initgraph(&gd,&gm,NULL);
int x,y,h,n,u = 1,r = 2,d = 3,l = 4;
cout<<"Enter x-co-ordinate of initial point: ";
cin>>x;
cout<<"Enter y-co-ordinate of initial point: ";
cin>>y;
cout<<"Enter length of line segment: ";
cin>>h;
cout<<"Enter order of curve: ";
cin>>n;
moveto(x,y);
hilbert(d,r,u,l,n,h,x,y);
getch();
closegraph();
return 0;
}