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3. [Unit 3 - 2D, 3D Transformations and Projections](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%203)
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3. [Unit 3 - 2D, 3D Transformations and Projections](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%203)
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4. [Unit 4 - Light, Colour, Shading and Hidden Surfaces](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%204/)
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4. [Unit 4 - Light, Colour, Shading and Hidden Surfaces](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%204/)
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5. [Unit 5 - Curves and Fractals](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%205)
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5. [Unit 5 - Curves and Fractals](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%205)
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6. [Unit 6 - Segment and Animation]()
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6. [Unit 6 - Segment and Animation](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%206/CG%20Unit%206%20Animation%20and%20Gaming.pdf)
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#### Lab Notes (Computer Graphics **Lab**)
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#### Lab Notes (Computer Graphics **Lab**)
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1. [Equilateral Triangle Logic](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/lab-notes/CGL%20-%20Equilateral%20Triangle%20Logic.pdf)
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1. [Equilateral Triangle Logic](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/lab-notes/CGL%20-%20Equilateral%20Triangle%20Logic.pdf)
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