add code for comparing sequential and parallel bubble sort and merge sort execution times, Code-2.

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// Code-2 (Parallel Bubble Sort and Merge Sort)
/*
* THIS CODE HAS BEEN TESTED AND IS FULLY OPERATIONAL.
*
* Problem Statement:
* Write a program to implement Parallel Bubble Sort and Merge sort using OpenMP.
* Use existing algorithms and measure the performance of sequential and parallel algorithms.
*
* Code from HighPerformanceComputing (SPPU - Final Year - Computer Engineering - Content)
* repository on KSKA Git: https://git.kska.io/sppu-be-comp-content/HighPerformanceComputing
**/
/*
* EXECUTION INSTRUCTIONS (Debian-based distributions):
*
* i) Install g++ with OpenMP support:
* sudo apt update
* sudo apt install g++
*
* ii) Compile:
* g++ -fopenmp Code-2.cpp -o Code-2
*
* iii) Execute:
* ./Code-2
**/
// BEGINNING OF CODE
#include <iostream>
#include <vector>
#include <cstdlib>
#include <omp.h>
using namespace std;
void printArray(const vector<int>& arr) {
for (int num : arr)
cout << num << " ";
cout << endl;
}
// Bubble Sort
// Sequential bubble sort.
// Sorts the array using bubble sort by repeatedly swapping adjacent elements.
void sequentialBubbleSort(vector<int>& arr) {
int n = arr.size();
for (int i = 0; i < n - 1; i++) {
for (int j = 0; j < n - i - 1; j++) {
if (arr[j] > arr[j + 1])
swap(arr[j], arr[j + 1]);
}
}
}
// Parallel bubble sort using odd-even transposition.
// Standard bubble sort cannot be parallelized directly: thread on index j
// and thread on index j+1 would both touch arr[j+1] simultaneously (data race).
// Odd-even transposition alternates between two phases each pass:
// Phase 0 (even): compare pairs (0,1), (2,3), (4,5), ...
// Phase 1 (odd): compare pairs (1,2), (3,4), (5,6), ...
// Within each phase every pair is independent, so threads never share elements.
void parallelBubbleSort(vector<int>& arr) {
int n = arr.size();
for (int i = 0; i < n; i++) {
// i % 2 selects even phase (0) or odd phase (1).
// The starting index of the first pair in each phase matches i % 2.
#pragma omp parallel for
for (int j = i % 2; j < n - 1; j += 2) {
if (arr[j] > arr[j + 1])
swap(arr[j], arr[j + 1]);
}
}
}
// Merge Sort
// Merges two sorted halves arr[left..mid] and arr[mid+1..right] in place.
void merge(vector<int>& arr, int left, int mid, int right) {
int n1 = mid - left + 1;
int n2 = right - mid;
vector<int> L(n1), R(n2);
for (int i = 0; i < n1; i++) L[i] = arr[left + i];
for (int i = 0; i < n2; i++) R[i] = arr[mid + 1 + i];
int i = 0, j = 0, k = left;
while (i < n1 && j < n2)
arr[k++] = (L[i] <= R[j]) ? L[i++] : R[j++];
while (i < n1) arr[k++] = L[i++];
while (j < n2) arr[k++] = R[j++];
}
void sequentialMergeSort(vector<int>& arr, int left, int right) {
if (left >= right) return;
int mid = left + (right - left) / 2;
sequentialMergeSort(arr, left, mid);
sequentialMergeSort(arr, mid + 1, right);
merge(arr, left, mid, right);
}
// Parallel merge sort using OpenMP tasks.
// "#pragma omp parallel sections" inside a recursive function would spawn a
// new thread team at every level of recursion, hundreds of thousands of teams
// for a large array, causing enormous overhead and likely a crash.
// Tasks are lighter: the runtime schedules them across an existing thread pool.
// The depth cutoff switches to sequential below a threshold to avoid spawning
// tasks so small that the overhead exceeds the work itself.
void parallelMergeSortHelper(vector<int>& arr, int left, int right, int depth) {
if (left >= right) return;
int mid = left + (right - left) / 2;
if (depth <= 0) {
// Below the cutoff the subarray is small enough that sequential is faster.
sequentialMergeSort(arr, left, mid);
sequentialMergeSort(arr, mid + 1, right);
} else {
#pragma omp task
parallelMergeSortHelper(arr, left, mid, depth - 1);
#pragma omp task
parallelMergeSortHelper(arr, mid + 1, right, depth - 1);
// Wait for both tasks to finish before merging.
#pragma omp taskwait
}
merge(arr, left, mid, right);
}
void parallelMergeSort(vector<int>& arr, int left, int right) {
// The single directive creates one thread team for the entire sort.
// All recursive tasks share this pool instead of creating new teams.
#pragma omp parallel
{
// single ensures only one thread kicks off the root task;
// the rest wait and pick up the child tasks as they are created.
#pragma omp single
parallelMergeSortHelper(arr, left, right, 4); // depth 4 → up to 16 parallel tasks
}
}
// Main function
int main() {
int n = 10000; // Adjust this to specify the number of elements.
vector<int> arr(n);
for (int i = 0; i < n; i++)
arr[i] = rand() % 10000;
double start, end;
// --- Sequential Bubble Sort ---
vector<int> seqArr = arr;
start = omp_get_wtime();
sequentialBubbleSort(seqArr);
end = omp_get_wtime();
cout << "Sequential Bubble Sort time: " << (end - start) << " seconds" << endl;
// --- Parallel Bubble Sort ---
vector<int> parArr = arr;
start = omp_get_wtime();
parallelBubbleSort(parArr);
end = omp_get_wtime();
cout << "Parallel Bubble Sort time: " << (end - start) << " seconds" << endl;
// --- Sequential Merge Sort ---
seqArr = arr;
start = omp_get_wtime();
sequentialMergeSort(seqArr, 0, n - 1);
end = omp_get_wtime();
cout << "Sequential Merge Sort time: " << (end - start) << " seconds" << endl;
// --- Parallel Merge Sort ---
parArr = arr;
start = omp_get_wtime();
parallelMergeSort(parArr, 0, n - 1);
end = omp_get_wtime();
cout << "Parallel Merge Sort time: " << (end - start) << " seconds" << endl;
return 0;
}
// END OF CODE
/*
EXAMPLE OUTPUT (when n=10000):
$ ./Code-2
Sequential Bubble Sort time: 0.955806 seconds
Parallel Bubble Sort time: 0.296248 seconds
Sequential Merge Sort time: 0.0114291 seconds
Parallel Merge Sort time: 0.00343183 seconds
*/