add code for comparing sequential and parallel bubble sort and merge sort execution times, Code-2.
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// Code-2 (Parallel Bubble Sort and Merge Sort)
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/*
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* THIS CODE HAS BEEN TESTED AND IS FULLY OPERATIONAL.
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*
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* Problem Statement:
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* Write a program to implement Parallel Bubble Sort and Merge sort using OpenMP.
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* Use existing algorithms and measure the performance of sequential and parallel algorithms.
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*
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* Code from HighPerformanceComputing (SPPU - Final Year - Computer Engineering - Content)
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* repository on KSKA Git: https://git.kska.io/sppu-be-comp-content/HighPerformanceComputing
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**/
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/*
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* EXECUTION INSTRUCTIONS (Debian-based distributions):
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*
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* i) Install g++ with OpenMP support:
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* sudo apt update
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* sudo apt install g++
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*
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* ii) Compile:
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* g++ -fopenmp Code-2.cpp -o Code-2
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*
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* iii) Execute:
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* ./Code-2
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**/
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// BEGINNING OF CODE
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#include <iostream>
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#include <vector>
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#include <cstdlib>
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#include <omp.h>
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using namespace std;
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void printArray(const vector<int>& arr) {
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for (int num : arr)
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cout << num << " ";
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cout << endl;
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}
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// Bubble Sort
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// Sequential bubble sort.
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// Sorts the array using bubble sort by repeatedly swapping adjacent elements.
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void sequentialBubbleSort(vector<int>& arr) {
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int n = arr.size();
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for (int i = 0; i < n - 1; i++) {
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for (int j = 0; j < n - i - 1; j++) {
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if (arr[j] > arr[j + 1])
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swap(arr[j], arr[j + 1]);
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}
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}
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}
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// Parallel bubble sort using odd-even transposition.
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// Standard bubble sort cannot be parallelized directly: thread on index j
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// and thread on index j+1 would both touch arr[j+1] simultaneously (data race).
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// Odd-even transposition alternates between two phases each pass:
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// Phase 0 (even): compare pairs (0,1), (2,3), (4,5), ...
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// Phase 1 (odd): compare pairs (1,2), (3,4), (5,6), ...
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// Within each phase every pair is independent, so threads never share elements.
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void parallelBubbleSort(vector<int>& arr) {
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int n = arr.size();
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for (int i = 0; i < n; i++) {
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// i % 2 selects even phase (0) or odd phase (1).
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// The starting index of the first pair in each phase matches i % 2.
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#pragma omp parallel for
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for (int j = i % 2; j < n - 1; j += 2) {
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if (arr[j] > arr[j + 1])
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swap(arr[j], arr[j + 1]);
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}
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}
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}
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// Merge Sort
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// Merges two sorted halves arr[left..mid] and arr[mid+1..right] in place.
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void merge(vector<int>& arr, int left, int mid, int right) {
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int n1 = mid - left + 1;
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int n2 = right - mid;
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vector<int> L(n1), R(n2);
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for (int i = 0; i < n1; i++) L[i] = arr[left + i];
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for (int i = 0; i < n2; i++) R[i] = arr[mid + 1 + i];
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int i = 0, j = 0, k = left;
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while (i < n1 && j < n2)
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arr[k++] = (L[i] <= R[j]) ? L[i++] : R[j++];
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while (i < n1) arr[k++] = L[i++];
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while (j < n2) arr[k++] = R[j++];
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}
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void sequentialMergeSort(vector<int>& arr, int left, int right) {
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if (left >= right) return;
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int mid = left + (right - left) / 2;
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sequentialMergeSort(arr, left, mid);
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sequentialMergeSort(arr, mid + 1, right);
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merge(arr, left, mid, right);
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}
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// Parallel merge sort using OpenMP tasks.
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// "#pragma omp parallel sections" inside a recursive function would spawn a
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// new thread team at every level of recursion, hundreds of thousands of teams
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// for a large array, causing enormous overhead and likely a crash.
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// Tasks are lighter: the runtime schedules them across an existing thread pool.
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// The depth cutoff switches to sequential below a threshold to avoid spawning
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// tasks so small that the overhead exceeds the work itself.
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void parallelMergeSortHelper(vector<int>& arr, int left, int right, int depth) {
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if (left >= right) return;
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int mid = left + (right - left) / 2;
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if (depth <= 0) {
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// Below the cutoff the subarray is small enough that sequential is faster.
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sequentialMergeSort(arr, left, mid);
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sequentialMergeSort(arr, mid + 1, right);
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} else {
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#pragma omp task
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parallelMergeSortHelper(arr, left, mid, depth - 1);
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#pragma omp task
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parallelMergeSortHelper(arr, mid + 1, right, depth - 1);
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// Wait for both tasks to finish before merging.
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#pragma omp taskwait
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}
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merge(arr, left, mid, right);
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}
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void parallelMergeSort(vector<int>& arr, int left, int right) {
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// The single directive creates one thread team for the entire sort.
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// All recursive tasks share this pool instead of creating new teams.
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#pragma omp parallel
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{
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// single ensures only one thread kicks off the root task;
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// the rest wait and pick up the child tasks as they are created.
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#pragma omp single
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parallelMergeSortHelper(arr, left, right, 4); // depth 4 → up to 16 parallel tasks
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}
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}
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// Main function
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int main() {
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int n = 10000; // Adjust this to specify the number of elements.
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vector<int> arr(n);
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for (int i = 0; i < n; i++)
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arr[i] = rand() % 10000;
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double start, end;
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// --- Sequential Bubble Sort ---
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vector<int> seqArr = arr;
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start = omp_get_wtime();
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sequentialBubbleSort(seqArr);
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end = omp_get_wtime();
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cout << "Sequential Bubble Sort time: " << (end - start) << " seconds" << endl;
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// --- Parallel Bubble Sort ---
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vector<int> parArr = arr;
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start = omp_get_wtime();
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parallelBubbleSort(parArr);
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end = omp_get_wtime();
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cout << "Parallel Bubble Sort time: " << (end - start) << " seconds" << endl;
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// --- Sequential Merge Sort ---
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seqArr = arr;
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start = omp_get_wtime();
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sequentialMergeSort(seqArr, 0, n - 1);
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end = omp_get_wtime();
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cout << "Sequential Merge Sort time: " << (end - start) << " seconds" << endl;
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// --- Parallel Merge Sort ---
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parArr = arr;
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start = omp_get_wtime();
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parallelMergeSort(parArr, 0, n - 1);
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end = omp_get_wtime();
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cout << "Parallel Merge Sort time: " << (end - start) << " seconds" << endl;
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return 0;
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}
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// END OF CODE
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/*
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EXAMPLE OUTPUT (when n=10000):
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$ ./Code-2
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Sequential Bubble Sort time: 0.955806 seconds
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Parallel Bubble Sort time: 0.296248 seconds
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Sequential Merge Sort time: 0.0114291 seconds
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Parallel Merge Sort time: 0.00343183 seconds
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*/
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