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// Code-1 (Parallel BFS and DFS)
/*
* THIS CODE HAS BEEN TESTED AND IS FULLY OPERATIONAL.
*
* Problem Statement:
* Design and implement Parallel Breadth First Search and
* Depth First Search based on existing algorithms using OpenMP.
* Use a Tree or an undirected graph for BFS and DFS.
*
* Code from HighPerformanceComputing (SPPU - Final Year - Computer Engineering - Content)
* repository on KSKA Git: https://git.kska.io/sppu-be-comp-content/HighPerformanceComputing
**/
/*
* EXECUTION INSTRUCTIONS (Debian-based distributions):
*
* i) Install g++ with OpenMP support:
* sudo apt update
* sudo apt install g++
*
* ii) Compile:
* g++ -fopenmp Code-1.cpp -o Code-1
*
* iii) Execute:
* ./Code-1
**/
// BEGINNING OF CODE
#include <iostream>
#include <vector>
#include <omp.h>
using namespace std;
// Undirected graph with parallel BFS and DFS traversal via OpenMP.
class Graph {
int V;
vector<vector<int>> adj;
public:
Graph(int V) {
this->V = V;
adj.resize(V);
}
void addEdge(int u, int v) {
adj[u].push_back(v);
adj[v].push_back(u);
}
// Level-synchronous BFS: all nodes at the current depth (the "frontier")
// are expanded in parallel before moving to the next level. This is the
// natural unit of parallelism for BFS, processing individual nodes is too
// fine-grained for threads to be useful.
void parallelBFS(int start) {
vector<bool> visited(V, false);
vector<int> frontier;
visited[start] = true;
frontier.push_back(start);
cout << "Parallel BFS from node " << start << ": ";
while (!frontier.empty()) {
for (int u : frontier)
cout << u << " ";
vector<int> next_frontier;
// Each thread accumulates its own local candidates to avoid
// contention on a shared next_frontier vector.
#pragma omp parallel
{
vector<int> local_next;
// nowait: threads that finish early skip the implicit barrier
// and proceed directly to the merge below.
// schedule(dynamic): faster threads pick up remaining chunks
// when adjacency list sizes vary across nodes.
#pragma omp for nowait schedule(dynamic)
for (int i = 0; i < (int)frontier.size(); i++) {
for (int v : adj[frontier[i]]) {
// The check-and-set on visited[] must be a single
// critical section — without it, two threads could
// both see visited[v]==false and both enqueue v,
// producing duplicates in the next frontier.
bool should_visit = false;
#pragma omp critical
{
if (!visited[v]) {
visited[v] = true;
should_visit = true;
}
}
// local_next is thread-private so no lock needed here.
if (should_visit)
local_next.push_back(v);
}
}
// Merge: one thread at a time appends its local results.
// This is a separate critical section from the one above
// so the two do not serialize against each other.
#pragma omp critical
{
next_frontier.insert(next_frontier.end(),
local_next.begin(),
local_next.end());
}
} // implicit barrier: all threads finish before frontier is swapped
frontier = next_frontier;
}
cout << endl;
}
// Iterative DFS using a vector as a stack (push_back/pop_back).
// vector is used instead of std::stack because std::stack cannot be
// safely shared across threads.
void parallelDFS(int start) {
vector<bool> visited(V, false);
vector<int> stack;
stack.push_back(start);
cout << "Parallel DFS from node " << start << ": ";
while (!stack.empty()) {
int u = stack.back();
stack.pop_back();
// A node may be pushed multiple times before it is marked visited
// (two threads can both see visited[v]==false). This guard ensures
// it is processed only once.
if (visited[u]) continue;
visited[u] = true;
cout << u << " ";
vector<int> to_push;
#pragma omp parallel
{
vector<int> local_push;
#pragma omp for nowait schedule(dynamic)
for (int i = 0; i < (int)adj[u].size(); i++) {
// visited[] is only read here, not written, so no critical
// section is needed. Stale reads may cause duplicates but
// the guard above handles that safely.
if (!visited[adj[u][i]])
local_push.push_back(adj[u][i]);
}
#pragma omp critical
{
to_push.insert(to_push.end(),
local_push.begin(),
local_push.end());
}
}
for (int v : to_push)
stack.push_back(v);
}
cout << endl;
}
};
int main() {
Graph g(6);
g.addEdge(0, 1);
g.addEdge(0, 2);
g.addEdge(1, 3);
g.addEdge(1, 4);
g.addEdge(2, 5);
g.parallelBFS(0);
g.parallelDFS(0);
return 0;
}
// END OF CODE
/*
EXAMPLE OUTPUT:
$ ./Code-1
Parallel BFS from node 0: 0 1 2 5 3 4
Parallel DFS from node 0: 0 2 5 1 4 3
*/
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// Code-2 (Parallel Bubble Sort and Merge Sort)
/*
* THIS CODE HAS BEEN TESTED AND IS FULLY OPERATIONAL.
*
* Problem Statement:
* Write a program to implement Parallel Bubble Sort and Merge sort using OpenMP.
* Use existing algorithms and measure the performance of sequential and parallel algorithms.
*
* Code from HighPerformanceComputing (SPPU - Final Year - Computer Engineering - Content)
* repository on KSKA Git: https://git.kska.io/sppu-be-comp-content/HighPerformanceComputing
**/
/*
* EXECUTION INSTRUCTIONS (Debian-based distributions):
*
* i) Install g++ with OpenMP support:
* sudo apt update
* sudo apt install g++
*
* ii) Compile:
* g++ -fopenmp Code-2.cpp -o Code-2
*
* iii) Execute:
* ./Code-2
**/
// BEGINNING OF CODE
#include <iostream>
#include <vector>
#include <cstdlib>
#include <omp.h>
using namespace std;
void printArray(const vector<int>& arr) {
for (int num : arr)
cout << num << " ";
cout << endl;
}
// Bubble Sort
// Sequential bubble sort.
// Sorts the array using bubble sort by repeatedly swapping adjacent elements.
void sequentialBubbleSort(vector<int>& arr) {
int n = arr.size();
for (int i = 0; i < n - 1; i++) {
for (int j = 0; j < n - i - 1; j++) {
if (arr[j] > arr[j + 1])
swap(arr[j], arr[j + 1]);
}
}
}
// Parallel bubble sort using odd-even transposition.
// Standard bubble sort cannot be parallelized directly: thread on index j
// and thread on index j+1 would both touch arr[j+1] simultaneously (data race).
// Odd-even transposition alternates between two phases each pass:
// Phase 0 (even): compare pairs (0,1), (2,3), (4,5), ...
// Phase 1 (odd): compare pairs (1,2), (3,4), (5,6), ...
// Within each phase every pair is independent, so threads never share elements.
void parallelBubbleSort(vector<int>& arr) {
int n = arr.size();
for (int i = 0; i < n; i++) {
// i % 2 selects even phase (0) or odd phase (1).
// The starting index of the first pair in each phase matches i % 2.
#pragma omp parallel for
for (int j = i % 2; j < n - 1; j += 2) {
if (arr[j] > arr[j + 1])
swap(arr[j], arr[j + 1]);
}
}
}
// Merge Sort
// Merges two sorted halves arr[left..mid] and arr[mid+1..right] in place.
void merge(vector<int>& arr, int left, int mid, int right) {
int n1 = mid - left + 1;
int n2 = right - mid;
vector<int> L(n1), R(n2);
for (int i = 0; i < n1; i++) L[i] = arr[left + i];
for (int i = 0; i < n2; i++) R[i] = arr[mid + 1 + i];
int i = 0, j = 0, k = left;
while (i < n1 && j < n2)
arr[k++] = (L[i] <= R[j]) ? L[i++] : R[j++];
while (i < n1) arr[k++] = L[i++];
while (j < n2) arr[k++] = R[j++];
}
void sequentialMergeSort(vector<int>& arr, int left, int right) {
if (left >= right) return;
int mid = left + (right - left) / 2;
sequentialMergeSort(arr, left, mid);
sequentialMergeSort(arr, mid + 1, right);
merge(arr, left, mid, right);
}
// Parallel merge sort using OpenMP tasks.
// "#pragma omp parallel sections" inside a recursive function would spawn a
// new thread team at every level of recursion, hundreds of thousands of teams
// for a large array, causing enormous overhead and likely a crash.
// Tasks are lighter: the runtime schedules them across an existing thread pool.
// The depth cutoff switches to sequential below a threshold to avoid spawning
// tasks so small that the overhead exceeds the work itself.
void parallelMergeSortHelper(vector<int>& arr, int left, int right, int depth) {
if (left >= right) return;
int mid = left + (right - left) / 2;
if (depth <= 0) {
// Below the cutoff the subarray is small enough that sequential is faster.
sequentialMergeSort(arr, left, mid);
sequentialMergeSort(arr, mid + 1, right);
} else {
#pragma omp task
parallelMergeSortHelper(arr, left, mid, depth - 1);
#pragma omp task
parallelMergeSortHelper(arr, mid + 1, right, depth - 1);
// Wait for both tasks to finish before merging.
#pragma omp taskwait
}
merge(arr, left, mid, right);
}
void parallelMergeSort(vector<int>& arr, int left, int right) {
// The single directive creates one thread team for the entire sort.
// All recursive tasks share this pool instead of creating new teams.
#pragma omp parallel
{
// single ensures only one thread kicks off the root task;
// the rest wait and pick up the child tasks as they are created.
#pragma omp single
parallelMergeSortHelper(arr, left, right, 4); // depth 4 → up to 16 parallel tasks
}
}
// Main function
int main() {
int n = 10000; // Adjust this to specify the number of elements.
vector<int> arr(n);
for (int i = 0; i < n; i++)
arr[i] = rand() % 10000;
double start, end;
double time_seq_bubble, time_par_bubble;
double time_seq_merge, time_par_merge;
// --- Sequential Bubble Sort ---
vector<int> seqArr = arr;
start = omp_get_wtime();
sequentialBubbleSort(seqArr);
end = omp_get_wtime();
time_seq_bubble = end - start;
cout << "Sequential Bubble Sort time: " << time_seq_bubble << " seconds" << endl;
// --- Parallel Bubble Sort ---
vector<int> parArr = arr;
start = omp_get_wtime();
parallelBubbleSort(parArr);
end = omp_get_wtime();
time_par_bubble = end - start;
cout << "Parallel Bubble Sort time: " << time_par_bubble << " seconds" << endl;
cout << "Bubble Sort Speedup (Sequential / Parallel) = " << (time_seq_bubble / time_par_bubble) << "x" << endl;
// --- Sequential Merge Sort ---
seqArr = arr;
start = omp_get_wtime();
sequentialMergeSort(seqArr, 0, n - 1);
end = omp_get_wtime();
time_seq_merge = end - start;
cout << "\nSequential Merge Sort time: " << time_seq_merge << " seconds" << endl;
// --- Parallel Merge Sort ---
parArr = arr;
start = omp_get_wtime();
parallelMergeSort(parArr, 0, n - 1);
end = omp_get_wtime();
time_par_merge = end - start;
cout << "Parallel Merge Sort time: " << time_par_merge << " seconds" << endl;
cout << "Merge Sort Speedup (Sequential / Parallel) = " << (time_seq_merge / time_par_merge) << "x" << endl;
return 0;
}
// END OF CODE
/*
EXAMPLE OUTPUT (when n=10000):
$ ./Code-2
Sequential Bubble Sort time: 0.955394 seconds
Parallel Bubble Sort time: 0.282093 seconds
Bubble Sort Speedup (Sequential / Parallel) = 3.38681x
Sequential Merge Sort time: 0.0116294 seconds
Parallel Merge Sort time: 0.00282529 seconds
Merge Sort Speedup (Sequential / Parallel) = 4.11618x
*/
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// Code-3 (Min, Max, Sum and Average Operations)
/*
* THIS CODE HAS BEEN TESTED AND IS FULLY OPERATIONAL.
*
* Problem Statement: Implement Min, Max, Sum and Average operations using Parallel Reduction.
*
* Code from HighPerformanceComputing (SPPU - Final Year - Computer Engineering - Content)
* repository on KSKA Git: https://git.kska.io/sppu-be-comp-content/HighPerformanceComputing
**/
/*
* EXECUTION INSTRUCTIONS (Debian-based distributions):
*
* i) Install g++ with OpenMP support:
* sudo apt update
* sudo apt install g++
*
* ii) Compile:
* g++ -fopenmp Code-3.cpp -o Code-3
*
* iii) Execute:
* ./Code-3
**/
// BEGINNING OF CODE
#include <iostream>
#include <vector>
#include <omp.h>
#include <cstdlib>
using namespace std;
int main() {
// Uncomment to manually control thread count
// omp_set_num_threads(4);
// --- Input ---
int n = 1000000;
vector<int> nums(n);
for (int i = 0; i < n; i++)
nums[i] = rand() % 10000;
cout << "Input: " << n << " random integers in the range [0, 9999]." << endl << endl;
// long long prevents overflow: up to 1,000,000 * 9,999 ≈ 10 billion,
// which exceeds the int limit of ~2.1 billion.
long long sum_seq, sum_par;
int min_seq, max_seq;
int min_par, max_par;
double avg_seq, avg_par;
double start, end;
// --- Sequential ---
min_seq = max_seq = nums[0];
sum_seq = 0;
start = omp_get_wtime();
for (int i = 0; i < n; i++) {
if (nums[i] < min_seq) min_seq = nums[i];
if (nums[i] > max_seq) max_seq = nums[i];
sum_seq += nums[i];
}
end = omp_get_wtime();
// Computed after timing so both versions are measured fairly.
avg_seq = (double)sum_seq / n;
double time_seq = end - start;
// --- Parallel ---
min_par = max_par = nums[0];
sum_par = 0;
start = omp_get_wtime();
// reduction(min/max/+) gives each thread its own private copy of the
// variable, then combines them at the end, no critical sections needed.
// Without reduction, threads would race to update the same variable.
#pragma omp parallel for reduction(min: min_par) reduction(max: max_par) reduction(+: sum_par)
for (int i = 0; i < n; i++) {
if (nums[i] < min_par) min_par = nums[i];
if (nums[i] > max_par) max_par = nums[i];
sum_par += nums[i];
}
end = omp_get_wtime();
avg_par = (double)sum_par / n;
double time_par = end - start;
// --- Output ---
cout << "--- Sequential Computation ---" << endl;
cout << "Minimum : " << min_seq << endl;
cout << "Maximum : " << max_seq << endl;
cout << "Sum : " << sum_seq << endl;
cout << "Average : " << avg_seq << endl;
cout << "Time : " << time_seq << " seconds" << endl;
cout << "\n--- Parallel Computation ---" << endl;
cout << "Minimum : " << min_par << endl;
cout << "Maximum : " << max_par << endl;
cout << "Sum : " << sum_par << endl;
cout << "Average : " << avg_par << endl;
cout << "Time : " << time_par << " seconds" << endl;
cout << "\nSpeedup (Sequential / Parallel) = " << (time_seq / time_par) << "x" << endl;
return 0;
}
// END OF CODE
/*
EXAMPLE OUTPUT:
$ ./Code-3
Input: 1000000 random integers in the range [0, 9999].
--- Sequential Computation ---
Minimum : 0
Maximum : 9999
Sum : 5000491283
Average : 5000.49
Time : 0.0205385 seconds
--- Parallel Computation ---
Minimum : 0
Maximum : 9999
Sum : 5000491283
Average : 5000.49
Time : 0.0135714 seconds
Speedup (Sequential / Parallel) = 1.51336x
*/