Added links for DDA line, circle, triangle in README file

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K 2023-09-29 23:46:11 +05:30
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@ -10,8 +10,14 @@ This repository contains notes and codes for **Computer Graphics.**
1. [Unit 1 - Graphics Primitives and Scan Conversion Algorithms](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%201) 1. [Unit 1 - Graphics Primitives and Scan Conversion Algorithms](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%201)
2. [Unit 2 - Polygon, Windowing and Clipping](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%202) 2. [Unit 2 - Polygon, Windowing and Clipping](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/notes/Unit%202)
### Codes ### Codes
> _None added for now._ #### Digital Differential Analyzer (DDA)
> Digital Differential Analyzer (DDA) is a line-drawing algorithm for digital displays, using incremental calculations to plot points between endpoints.
1. [Line](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/DDA-line.cpp)
2. [Triangle](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/DDA-triangle.cpp)
3. [Circle](https://git.kska.io/sppu-se-comp-codes/CG/src/branch/main/DDA-circle.cpp)
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